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MovieBloc is a movie distribution platform based on blockchain technology. Creators can obtain transparent revenue content, audience data and fair release opportunities. Viewers can access a variety of movie works, and can provide curation, foreign language subtitles, and marketing design objects to the MovieBloc ecosystem to earn income.
MBL currency can be used in economic activities such as watching high-quality works, paying fees to translators and designers, and donating money. Users can get MBL by reporting illegal works, writing ratings and comments. MBL can earn revenue through MovieBloc platform advertisements.
1. Away from the center of the film industry
MovieBloc will stay away from the center of film production and distribution based on huge capital, and will give corresponding transparent returns according to the role and work of the participants way to develop its ecosystem. Participants will perform the roles of creators, curators, translators, critics, and audiences to experience the MovieBloc ecosystem. If the content of the existing movie blockchain projects is centered on the expansion of CP revenue and audience compensation through movie distribution, then the difference between MovieBloc is that from production to marketing and translation, all operations are based on user participation.
2. Make movies through sponsorship of creators
MovieBloc will hold an online film festival based on blockchain to discover good movies and new creators. The film festival is held from time to time, and is divided into seasons to award tens of millions of won in prize money. Creators can get bonuses and honors at the film festival, which will become an opportunity for more high-quality works to flow into MovieBloc. Moreover, with the support of participants, creators can obtain the funds needed to make movies to shoot movies, and provide non-material rewards such as early viewing rights to supporters.
3. Guaranteeing the creator's income
In MovieBloc, the creator can decide the price by himself, and can get up to 70% of the income. Creators can personally decide the price, release time, service area, etc., and this does not require additional negotiation or approval process to proceed. The curators promote the film, and translators from various countries can produce subtitles in various languages, so that the film can be disseminated to all countries in the world. Designers can create marketing-specific promotional materials. The participation of such diverse users will contribute to the revenue of creators.
4. Provide transparent benefits and data
MovieBloc pays benefits to participants based on smart contracts. Creators upload movie works, and the important process of user payment and consumption will be recorded on the blockchain. Moreover, creators and work providers can obtain information such as age and gender, contact channels, and viewing habits that audiences agree to provide on the dashboard. Creators, works suppliers, and curators can use such data as a basis to produce, supply, and promote according to the needs of the audience.
5. International Cinema MovieBloc
In order to provide movies to audiences all over the world beyond borders, MovieBloc will cooperate with KMPlayer. KMPlayer is the video player software with the longest history and the most users in the world. Since its launch in 2006, it has been continuously updated for more than 12 years and can be used in various environments such as PC, Mobile, and VR. KMPlayer provides services in more than 150 countries, taking Softonic.com in the United States as the standard, and has recorded more than 800 million downloads.
The advantage of the cooperation between KMPlayer and MovieBloc is that it can attract the original KMPlayer users to the MovieBloc service, thus saving the marketing expenses to attract new customers. Based on such strengths, KMPlayer can directly deliver various movies from creators to consumers all over the world.
MovieBloc's virtual currency MBL is used as the main medium of economic activities in the ecosystem.
1) Paid work payment
2) Translating, designing, etc. 2 creative work transactions
3) Obtaining a curator screening hall
4) Sponsoring creators and participating in film production
5) Rewards for user participation (illegal work reports, ratings, comments)